
Syllabus
AR 122 Two Dimensional Design
Jerry Nevins, Professor
Albertus Magnus College
Fall, 2007
Contact
Office: 203 Aquinas Hall
203-773-8546
Introduction:
The objective of this course is to introduce you to the elements and concepts of two-dimensional design. Familiarity with the terminology, concepts and basic materials utilized in the studio by visual artists will be explored. An understanding of two dimensional design principles underlies all 2-D art from drawing and painting to photography, illustration and graphic design.
We will exploit the powerful manipulative power of the computer using Photoshop CS2 to create our two dimensional forms. All of the projects for this course will be created using the personal computer.
Design is the process of selection of all visual elements used by artists to express themselves. These elements are shape, value, texture, color, line, space and mass. Visual sensitivity and a working knowledge of the design elements is developed by solving a series of 2-D problems, employing a variety of media and materials.
Principles taught in this course have direct application to all art media and provide a foundation and direction for learning skills in other courses.
The studio experience is different from most classes and is interactive by nature. As concepts are presented, projects will be assigned to provide an opportunity to visually express an understanding of the design principles. This interactive mode functions best when all members of the class participate and share their ideas. There is a definite benefit to evaluating projects in progress to ensure successful visual solutions. Individuals are expected to be present at all studio sessions. Periodic project critiques are equivalent to examinations in other classes.
This is an A level course and is part of the general education program, "Invitation to Insight" and it fulfils the fine arts requirement. As such, the goals of the class as well as those stated above are to encourage you in:
• Creative thinking
• Informed engagement of works of art
• Developing your vocabulary in art to be able to articulate visual ideas more fully.
• Provide an overview of how the ideas in this course illuminate understanding of all two dimensional art including drawing, painting, printmaking, photography, graphic design, etc.
The major topics to be covered are:
Introduction to Adobe Photoshop CS2.
Line, Shape, Form, Texture, Perspective and Color.
Projects will be assigned to visually realize the design principles covered.
The final grade will be a composite of all completed projects and an evaluation of individual class participation.
Goals:
1. To discover the basic principles of two dimensional design through the manipulation of black, white and gray in studying the elements of design.
2. To encourage the student to adopt a creative approach to problem solving and to become self-critical in the editing of the work.
3. To develop a vocabulary of terms specific to the visual arts and particularly two dimensional art.
Topics:
Rhythm, repetition, pattern, grouping and interruption
Similarity… figure and ground
Structure, gradation, radiation
Anomaly, contrast concentration
Design using chance and happenstance.
Projects:
1. Basic Elements. Dot(s) on a white background List of 720 great adjectives for this project here
2. Discovered Design... Random dots and the relationship of positive and negative space.
3. The Grid as a Design Device.
4. Mirrored Tiles.... Exploring reflection.
5 Rotation... Radial Symmetry
7. Create a stamp from photographic image reduced to a bitmap, explore it in repetition in a grid.
8. The Quarter Circle, Combinatorics
9.Four pieces exploring reflection and rotation. The cropped letterform.
10. Dimensional rendering, shadows, directed light, embossed forms
11. Letterforms as a design element, radial symmetry, repetition, four pieces.
12. Knotwork, Celtic design.... from simple to complex. Great Introduction and tutorial, here.
13. Tesselations based on the work of M.C. Escher
Other projects to be determined.
Academic Expectations:
Ask questions about the problem and how it relates to art issues. Show an interest in your own work and what the rest of the class is doing. Do more work that is required by the class assignments. Attend class regularly. Turn work in on time. Try to improve you skills with each new problem. Do your best... help others. A portfolio of all of the semester's work will be reviewed at mid-term and at the end of the term.
Tradition of Honor: As a member of the Albertus Magnus College Community, each student taking this course agrees to uphold the principles of honor set forth by this community, to defend these principles against abuse or misuse and to abide by the regulations of the College. To this end, every student must write and sign the following statement at the end of each examination: "I declare the Honor Pledge."
Special Needs and Accommodations: Please advise the instructor of any special problems or needs at the beginning of the semester or mod. Those students seeking accommodation based on disabilities should provide a Faculty Contact Sheet obtained through the Academic Development Center in Aquinas Hall, (203) 773-8590.
Highly Recommended Text:
Wong, Wucius, Visual Design on the Computer, 2nd Edition
Lewandowsky and Zeischegg, A Practical Guide to Digital Design
Recommended Reading:
Arnheim, R. Art and Visual Perception. ________.
Visual Thinking, De Sausmarez, Maurice.
Basic Design:
The Dynamics of Visual Form. Fisher, M.P. and Zelanski, P.,
Design, Principles and Problems. Grillo, Paul Jacques.
Form, Function and Design. Klee, Paul.
Pedagogical Sketch Book. Larkin, Eugene.
Design: The Search for Unity. Itten, Johannes.
Design and Form; The Basic Course at the Bauhaus. ____________.
The Elements of Color. Paratore, Philip Carlo.
Art and Design. Sharpe, Deborah T.
The Psychology of Color and Design. Wong, Wucius.
Principles of Color Design. __________.
Principles of Two-Dimensional Design.